[fg-arc] HCSE at INTERACT 2023 Workshop - Call for Papers (Submissions due: May 30)

Stefan Sauer sauer at uni-paderborn.de
Tue May 9 12:36:03 CEST 2023


***** *Workshop date confirmed for August 29, 2023 ***** *
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**** Submission deadline extended to May 30, 2023 ****

_Attending the HCSE at INTERACT 2023 workshop does not require paper 
submission/acceptance!_

If you only want to participate or present your work without submitting a paper, 
please contact the organizers!
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*(Apologies if you receive multiple e-mails on this subject via different 
channels!)*

https://sites.google.com/view/hcse-interact2023


  *Call for Papers*



      HCSE at INTERACT 2023


    International Workshop on
    Human-Centered Software Engineering


      Rethinking the Interplay of
      Human–Computer Interaction and Software Engineering
      in the Age of Digital Transformation


organized by IFIP Working Group 13.2 onMethodologies for User-Centered Systems 
Design


      atINTERACT 2023 <https://interact2023.org/>
      The 19th IFIP TC.13 International Conference on Human–Computer Interaction


      August 29, 2023
      York, United Kingdom

Theme
The Fourth Industrial Revolution is characterized by a process of technological 
transformation that is affecting the social structure across the globe. It has 
changed the way of shopping, of relating to others, of living. At the core of 
the process are technologies that generate important cultural impacts in our 
lives. In Europe, this process is differently named, depending on the different 
countries: digitisation, digital transformation, digital transition, etc. Here 
we call it digital transformation, but no matter how you name it, it has in fact 
revolutionized every market and company, as well as our life.


We follow the definition by Gong & Ribiere (2020) that states that Digital 
transformation is “A fundamental change process, enabled by the innovative use 
of digital technologies accompanied by the strategic leverage of key resources 
and capabilities, aiming to radically improve an entity* and redefine its value 
proposition for its stakeholders.” (*An entity could be: an organization, a 
business network, an industry, or society.).


Various technologies enable the digital transformation process: mobile and 
wearable devices, Internet of Things, Cloud Computing, Big Data, Blockchain, 
Augmented, Virtual and Mixed Reality, Artificial Intelligence and Machine 
Learning, Digital Twin, Cybersecurity. However, while introducing undeniable 
benefits, they also bring some important issues.


This workshop is looking for contributions from various fields, with a focus on:

  *

    the domain of Internet of Things (IoT) and IoT devices that are becoming
    more pervasive and social

  *

    IoT also introduces issues from the cybersecurity perspective

  *

    The impact of Artificial Intelligence (AI) on human lives and the
    economywith the problem thatthe required computing power is high, there are
    worriesof how AI models predict the output, data privacy and securityetc

  *

    Digital Twin (DT) is another protagonist of the digital transformation
    process. It is a virtual replica of a real-world object that is run in a
    simulation environment  to mirror its physical pendant, with digital and
    physical twins influencing each other including the ability to perform
    predictions.

  *

    benefits and issues of other technologies: usability of mobile and wearable
    devices, as well as of Augmented, Virtual and Mixed Reality; user awareness
    about the usage and the security of Cloud Computing, Big Data, Blockchain.


What emerges is that Human-Centered Software Engineering (HCSE) is more relevant 
than ever. The interplay between Human–Computer Interaction and Software 
Engineering needs to be rethought and fortified for a rapid response to the 
evolution of technologies, while also considering aspects such as greater 
agility in service development, sustainability, ethical considerations, 
cybersecurity, user mindset and awareness, to name just a few.  But also the 
approaches for addressing them have to be carefully considered. For example, 
some software development companies show an increasing interest in low-code 
development platforms to facilitate application development by domain experts 
without sophisticated software development knowledge, as a possible solution to 
the need of more agile, fast and also sustainable service development. Domain 
experts are, however, not trained in software development methods. This 
introduces a risk of domain experts creating unusable applications or exceeding 
the designated time frame of a project (or both).


      <https://sites.google.com/view/hcse-interact2023#h.kzuma82xxlaf>
      Objective

In this workshop, we aim to broaden the traditional scope of the workshop series 
of IFIP Working Group 13.2beyond the traditional themes of IFIP 13.2 workshops. 
Particularly, this edition promotes sharing of knowledge and experiences that 
address how to deal with the challenges of the digital transformation and its 
influence on human-centered socio-technical system design and development 
practices.

This workshop is a follow-up of the successful workshops organized atINTERACT 
2015 in Bamberg, Germany 
<https://www.irit.fr/recherches/ICS/events/conferences/workshop-IFIPWG13.2-Bamberg/>,INTERACT 
2017 in Mumbai, India 
<http://ifip-tc13.org/wg-13-213-5-workshop-interact17-mumbai/>,INTERACT 2019 in 
Paphos, Cyprus 
<https://sites.google.com/view/ifip-wg-13-2-workshop-interact/home>, andINTERACT 
2021 in Bari, Italy <https://sites.google.com/view/hcse-workshop-interact2021/>.


      <https://sites.google.com/view/hcse-interact2023#h.p_iJ1JDR1kenC0>
      Target Audience and Expected Outcomes

This workshop is open to everyone who is interested in aspects of human–computer 
interaction from  a user-centered perspective. Typical contributions to this 
workshop focus on methods, processes and approaches for designing, building and 
testing interactive systems. We expect a high participation of IFIP Working 
Group 13.2 members. We particularly invite participants to present position 
papers describing real-life case studies that illustrate how they rethought 
HCI’s and SE’s interplay in order to address aspects such as agile development, 
sustainability, ethical considerations, and cybersecurity. Any perspective and 
related aspects of user interface design are welcome. We are especially 
interested in work that deals with current trends that change the way humans 
use, interact and collaborate with technical components in socio-technical 
systems. We are also interested in methods, theories and tools that combine 
human-centered design and software engineering practices. Position papers will 
be made available through the workshop website. Furthermore, an extended version 
of selected papers will be considered for inclusion in a Springer LNCS 
post-proceedings volume published in conjunction with the other INTERACT 
workshops organized by the IFIP TC13 Working Groups.


      <https://sites.google.com/view/hcse-interact2023#h.p_OX43lXt1eneG>
      Workshop Format

This full-day workshopisin person only. Itisorganized around presentation of 
position papers and working activities in small groups. From the set of 
contributions, a subset of selected case studies will be invited to be presented 
at the beginning of the workshop and will be used to support the discussion that 
follows. The morning session will be dedicated to welcoming participants and 
presenting case studies. Participants will be invited to comment on the case 
studies and to report similar experiences. The afternoon sessions will be 
devoted to interactive sessions, where participants will be engaged to work in 
small groups and propose solutions to the problems of the case st udies seen in 
the morning. Solutions proposed by the participants will be compiled and 
compared. Based on the lessons learned, participants will be incited to draft an 
agenda of future work that can be accomplished. We plan to run the 
workshoponsite in person only. If circumstances require it, we intend to switch 
to a completely digital format that will be run online. We will continuously 
adapt to any decision regarding the conference format by the INTERACT 2023 
organizers.


      <https://sites.google.com/view/hcse-interact2023#h.p_ID_80>
      Submission Instructions

In order to attend the workshop, participants are invited to submit position 
papers reporting original academic or industrial research relevant to the 
workshop's theme. These position papers (PDF files, 6-10 pages 
inSpringerLNCSformat 
<https://www.springer.com/it/computer-science/lncs/conference-proceedings-guidelines>, 
including abstract) shall report(practical) experiences related to research 
challenges and results on human-centered software engineering or user-centered 
development processes for interactive systems with a particular focus on 
digital-transformation aspects and technologies (such as mobile and wearable 
devices, Internet of Things, Cloud Computing, Big Data, Blockchain, Augmented, 
Virtual and Mixed Reality, Artificial Intelligence and Machine Learning, Digital 
Twin, Cybersecurity) and  their impact on software properties or software 
development practices.Submissions are not anonymous and should include all 
author names, affiliations, and contact information.Authors should also provide 
in their submission a short summary of their experience in the field and their 
motivation to participate in this workshop. Submissions will be processed via 
the workshop web pages that will be managed by the workshop organizers at IFIP 
WG 13.2.Papers are submitted through theEasyChair website 
<https://easychair.org/conferences/?conf=hcse-interact2023>.


Submitted position paperswill be reviewed byan international program committee 
comprisingthe organizers and selected members of IFIP Working Group 13.2 who are 
experts in the field. Participants will be invited to attend the workshop based 
on the result of the reviewing process. Accepted position paperswill be made 
available through the workshop website.Upon acceptance, at least one author of 
each accepted position paper must register and attend the workshop.Furthermore, 
an extended version of selected papers will be considered for inclusion in a 
Springer LNCS post-proceedings volume published in conjunction with the other 
INTERACT 2023 workshops organized by the IFIP TC13 Working Groups.


      <https://sites.google.com/view/hcse-interact2023#h.p_ID_94>
      Important Dates

Deadline for submission: May 30, 2023 [extended!](May 8, 2023)

Acceptance notification:June 7, 2023[extended!] (May 31, 2023)

Final version of position paper: June30, 2023

Workshop date: August29, 2023 (confirmed)


      <https://sites.google.com/view/hcse-interact2023#h.p_ID_104>
      Organizers

Carmelo Ardito, UniversityLUM Giuseppe Degennaro, Italy

Regina Bernhaupt, Eindhoven University of Technology, The Netherlands

Stefan Sauer, Paderborn University, Germany


      <https://sites.google.com/view/hcse-interact2023#h.ubmtv0mjluv3>
      Contact

Please write toorganizers at hcse-conference.org 
<mailto:organizers at hcse-conference.org>if you have any question.


      <https://sites.google.com/view/hcse-interact2023#h.p_ID_110>
      Venue

The workshop will be hosted in the frame of the 19th IFIP TC13 International 
Conference on Human-Computer Interaction, August28– September1, 2023, inYork, 
United Kingdom. Look at the main conference web site for further information 
(https://www.interact2023.org/ <https://www.interact2023.org/>).


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