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<font face='Lucida Grande' size='4'><b>*** Preliminary Call for Papers ***<br></b></font><font face='Lucida Grande'><br></font><font face='Lucida Grande' size='4'>8th International Symposium on End-User Development<br>(IS-EUD 2021): "Democratizing AI Development"<br><br>July 6-8, 2021, Atlantica Miramare Beach Hotel 4*, Limassol, Cyprus<br><br><A HREF="http://www.cs.ucy.ac.cy/~george/lm/lm.php?tk=c2NlLmNhcmxldG9uLmNhICwJCQlmZy1hcmNAbGlzdHMudW5pLXBhZGVyYm9ybi5kZQk4dGggSW50ZXJuYXRpb25hbCBTeW1wb3NpdW0gb24gRW5kLVVzZXIgRGV2ZWxvcG1lbnQgKElTLUVVRCAyMDIxKTogUHJlbGltaW5hcnkgQ2FsbCBmb3IgUGFwZXJzCTUwOAlMaXN0cwkxMjkJY2xpY2sJeWVzCW5v&url=http%3A%2F%2Fcyprusconferences.org%2Fiseud2021%2F">http://cyprusconferences.org/iseud2021/</A><br></font><font face='Lucida Grande'><br><br>End-user development (EUD) aims at empowering end users to develop and<br>adapt systems at a level of complexity that is adequate to their expertise,<br>practices, and skills. EUD may occur along the entire software lifecycle, with<br>the purpose of making users able to participate in their artifact development,<br>not only at design time, but also during actual use.<br><br>Originally, EUD was conceived as a more general concept than end-user<br>programming; thus, scholars proposed methods, techniques and tools that<br>allow end users to modify or extend software artifacts, such as spreadsheets,<br>web applications, video games, and mobile applications. In the co-called<br>Internet of Things era, end-user development moved on to address the<br>problem of defining and modifying the behavior of smart environments,<br>including smart objects, pervasive displays, smart homes, smart cities, and so<br>on. Therefore, the term "end-user development" acquired a broader meaning<br>covering approaches, frameworks and socio-technical environments that<br>allow end users to express themselves in crafting digital artifacts that<br>encompass both software and hardware technology.<br><br>Recent research and technological trends like Artificial Intelligence (AI), Big<br>Data, Cyber-Security, Robotics, and Industry 4.0, have contributed to renew<br>the vision of end-user development, by providing tools and platforms that<br>allow end users to harness the power of AI to create solutions involving<br>Computer Vision, Image Processing, Conversational User Interfaces, as well as<br>solutions for smart environments. Such developments lower the threshold for<br>creating AI solutions, and expand the programmer base for such solutions,<br>by extending AI application both for professional and discretionary use. <br><br>IS-EUD is a bi-annual event for researchers and practitioners with an<br>interdisciplinary approach to EUD, including: Human-Computer Interaction,<br>Software Engineering, Computer Supported Cooperative Work, Human-Work<br>Interaction Design, and related areas.<br><br><br></font><font face='Lucida Grande' size='4'><u>IS-EUD 2021 Theme: Democratizing AI Development<br></u></font><font face='Lucida Grande'><br>The 2021 edition of IS-EUD focuses on EUD for AI-based systems, where<br>end users are called on to become end-user developers of intelligent agents,<br>digital twins, collaborative and social robots. This edition would like to<br>discuss the adoption of EUD in new fields, the proposal of novel EUD<br>paradigms, and the impact of AI-based EUD in terms of user acceptability<br>and appropriation. One of the most interesting topics in human-AI interaction<br>is explainability of AI-based systems: research submissions presenting end-<br>user oriented solutions to this problem will be particularly welcome.<br>Theoretical and empirical work analyzing pros and cons of this new EUD<br>wave, identifying requirements for end-user development of AI and<br>acceptance of related solutions is invited. Software infrastructures and eco-<br>systems supporting the reuse of solutions and the emergence of meta-<br>design practices are of particular interest to this community, linking the<br>challenges relating AI to topics central to the IS-EUD community.<br><br><br></font><font face='Lucida Grande' size='4'><u>Conference Topics<br></u></font><font face='Lucida Grande'><br>The conference welcomes contributions that:<br> describe new, simple and efficient environments for end-user development<br> describe new processes, methods and techniques for empowering users to<br>create, modify and tailor digital artifacts<br> present case studies and design implications on challenges and practices of<br>end-user development <br> develop theoretical concepts and foundations for the field of end-user<br>development<br> <br>Specific topics include (but are not limited to) the following ones:<br> User-oriented orchestration of AI-based devices<br> Conversational interfaces for end-user development<br> End-user development for big data visualization and exploration<br> End-user development for collaborative robotics<br> End-user development for social robotics<br> End-user development in Industry 4.0<br> End-user development and explainable AI-based systems<br> Cybersecurity and end-user development<br> End-user development in daily life<br> Technologies and infrastructures for end-user development<br> Empirical studies of end-user development<br> Recommender systems to support end-user development<br> Cultures of participation and meta-design approaches<br> Technology acceptance and adoption studies of end-user development technologies<br> Evaluation of end-user development technologies<br> Supporting creative work through end-user development<br><br><br></font><font face='Lucida Grande' size='4'><u>Submissions<br></u></font><font face='Lucida Grande'><br>We invite two types of paper submissions:<br>1. <b>Long papers</b>, up to 16 pages, describing original unpublished research<br>making a substantial contribution to the research field<br>2. <b>Short papers</b>, up to 8 pages, describing original unpublished research,<br>making a small but solid contribution to the field<br><br>All submissions will be reviewed by the Program Committee. Accepted papers<br>(both long and short) will appear in the archival proceedings of IS-EUD 2021,<br>published by Springer in the Lecture Notes on Computer Science (LNCS)<br>series, and will be presented in plenary sessions of the conference.<br><br><b>Work in Progress</b> submissions (max 4 pages) and <b>Demonstration</b> papers<br>(max 4 pages) are also welcomed. A Demonstration paper should be<br>structured according to the following:<br> Abstract (150 words maximum)<br> Topics to be covered and their relevance to the EUD community<br> Detailed description of the planned demonstration activity<br> Diagrams or screenshots (if relevant)<br> Supporting documentation (e.g., project website)<br> References<br><br>Work in Progress submissions are intended for presenting preliminary results<br>or tentative findings and position papers. The authors of accepted<br>contributions will have the opportunity to give an oral presentation during<br>parallel sessions.<br><br><b>Workshop proposals</b> are invited (max 4 pages) aligned to the themes of the<br>conference. Workshops provide an informal setting where participants have<br>the opportunity to discuss specific topics in an atmosphere that fosters the<br>active exchange of ideas. Workshops can be half day or one-day long.<br><br>Finally, the IS-EUD <b>Doctoral Consortium</b> is intended to bring together PhD<br>students working on theory and application of EUD. We particularly encourage<br>students that are about half-way through their doctoral research to submit<br>doctoral consortium abstracts (max 4 pages) describing the topic of their<br>PhD, their approach and a summary of their progress.<br><br>Submissions of all types should be carefully formatted according to the<br>Springer LNCS format:<br><A HREF="http://www.cs.ucy.ac.cy/~george/lm/lm.php?tk=c2NlLmNhcmxldG9uLmNhICwJCQlmZy1hcmNAbGlzdHMudW5pLXBhZGVyYm9ybi5kZQk4dGggSW50ZXJuYXRpb25hbCBTeW1wb3NpdW0gb24gRW5kLVVzZXIgRGV2ZWxvcG1lbnQgKElTLUVVRCAyMDIxKTogUHJlbGltaW5hcnkgQ2FsbCBmb3IgUGFwZXJzCTUwOAlMaXN0cwkxMjkJY2xpY2sJeWVzCW5v&url=https%3A%2F%2Fwww.springer.com%2Fgp%2Fcomputer-science%2Flncs%2Fconference-proceedings-guidelines">https://www.springer.com/gp/computer-science/lncs/conference-proceedings-guidelines</A><br>and should be submitted according to the submission instructions (detailed<br>information will appear soon on the conference web site). <br><br><br></font><font face='Lucida Grande' size='4'><u>Important Dates<br></u></font><font face='Lucida Grande'><br> Long and Short papers submission: March 8, 2021 <br> Notification: March 30, 2021 <br> Camera-ready: April 30, 2021 <br><br> Workshop proposal submission: March 8, 2021 <br> Notification: March 15, 2021<br> Camera-ready: April 30, 2021 <br><br> Demonstration and Work in Progress submission: April 7, 2021 <br> Notification: April 21, 2021<br> Camera-ready: April 30, 2021 <br><br> Doctoral Consortium submission: April 7, 2021<br> Notification: April 30, 2021<br> Camera-ready: May 15, 2021<br><br><br></font><font face='Lucida Grande' size='4'><u>Organizers<br></u></font><font face='Lucida Grande'><br><u>General Chairs<br></u> Panos Markopoulos (Eindhoven University of Technology, The Netherlands)<br> George A. Papadopoulos (University of Cyprus, Cyprus)<br><br><u>Program Chairs<br></u> Daniela Fogli (University of Brescia, Italy)<br> Daniel Tetteroo (Eindhoven University of Technology, The Netherlands)<br><br><u>Short papers Chairs<br></u> Barbara Rita Barricelli (University of Brescia, Italy)<br> Simone Borsci (University of Twente, The Netherlands)<br><br><u>Work in Progress Chairs<br></u> Jelle Van Dijk (University of Twente, The Netherlands) <br> Carmen Santoro (ISTI-CNR, Italy)<br><br><u>Demonstration Chair<br></u> Stefano Valtolina (University of Milan, Italy)<br><br><u>Workshop Chairs<br></u> Styliani Kleanthous (Open University of Cyprus, Cyprus)<br> Simone Stumpf (City University London, UK)<br><br><u>Doctoral Consortium Chairs<br></u> Monica Maceli (Pratt Institute, USA)<br> Antonio Piccinno (University of Bari, Italy)<br></font>
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